![]() Instead, Yuffie and Sonon can team up using the new ‘synergy’ ability, which lets them execute attacks together for lots of damage. Unlike the main game, you don’t get to control party members in Intermission’s combat encounters. Otherwise, there is absolutely nothing interesting about running from one corridor into another for two hours (or more). The only thing pulling me through all this repetition was the occasional string of banter between Yuffie and Sono. The majority of this campaign, especially its second chapter, mainly involves Yuffie travelling from metallic corridor to metallic corridor with the occasional room full of enemies thrown in. It would have allowed for some much-needed environmental variety, as a lot of this DLC feels oppressively linear. There is a novelty in revisiting locations from the main game as Yuffie, but I really wish Intermission had taken this chance to include parts of Midgar we’d never seen before instead. ![]() I do have one big bone to pick with this campaign. One funny little touch I appreciated is that if Yuffie tries to enter the Seventh Heaven bar to meet Cloud’s companions, a gust of wind blows her away - a clear sign that the fates are keeping her from intervening, just like they did in the rest of Remake. Characters from the main story pop up in small moments I’d rather not spoil, and you get to interact with other familiar inhabitants of Sector 7 from a different perspective. ![]() If you’re not a fan of the original Final Fantasy 7 and thus have no attachment to Yuffie, Intermission is still worth checking out if you liked the Remake. That relationship deepens over the course of this story, and pays off in surprisingly emotional dividends as things wrap up. He might get exasperated by her penchant for style over stealth, but it’s clear that the two care about each other like siblings. ![]() The duo share a fun dynamic, with a seemingly more experienced Sonon constantly at the mercy of Yuffie’s chaotic leadership. It doesn’t take her long to get partnered up with Sonon, an older soldier who also hails from Wutai. Her sunny disposition coupled with her slapstick levels of clumsiness can be grating in the first hour-ish of this DLC when she’s alone, but that goes away quickly once she makes some new friends. That being said, Yuffie definitely takes time to grow on you. She’s all pep with a big heart, and that gives Intermission a refreshingly loose tone from the get-go. The very moment Yuffie is introduced, she’s rehearsing a boisterous speech to AVALANCHE on her new mission - to an audience of none. As the main and only playable character of this DLC, she’s a stark contrast to Cloud - the stoic and often-grumpy soldierboy, though we love him for it. Yuffie Kisaragi has come all the way from Wutai Village to steal Shinra’s Ultimate Materia in Midgar, and she does so with all the giddiness of a tourist finding nothing but novelty in their new surroundings. Intermission serves up all the bombastic bossfights and quirky characters one might expect from the main game, but its gameplay is disappointingly linear and repetitive by comparison. Let’s get into it. Yuffie is a breath of fresh air as the new protagonist, and the story adequately fleshes out the Wutai ninja before she inevitably joins Cloud’s party in later sequels. It's a fun way to see all the new upgrades Final Fantasy 7 Remake has received on the PlayStation 5 however, without having to replay through the entire campaign again. This new story campaign isn’t terribly long, stretching just past five or six hours if you indulge in all the available side content. Enter Yuffie Kisaragi, a ninja who enters Midgar with one mission: to steal Shinra’s ‘Ultimate Materia’, whatever form it might take. Instead, this DLC - aptly titled Intermission - takes place halfway through the main game’s story, when Cloud is separated from his companions. Note: This review was first published on 24 June 2021.įinal Fantasy 7 Remake’s souped up PlayStation 5 version Intergrade comes with a brand-new story expansion that breaks away from the world-saving endeavours of Cloud and his party. Review: Final Fantasy 7 Remake's Intermission DLC is a fun but skippable detour
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